Performance

  • Algorithms for Modern Hardware

    Free online book focusing on high-performance computing on CPU

    • book
  • Destiny's Multithreaded Rendering Architecture (GDC 2015)

    Talks about the design and multithreaded renderer architecture for the game Destiny

  • Arseny Kapoulkine: Writing an efficient Vulkan renderer (2020)

    Best practices for writing a high-performance Vulkan renderer